The other investors include HP Tech Ventures, General Catalyst, GGV Capital, RRE Ventures, Axiomatic and T1 Esports.
Almaz Capital, Founders Fund, General Catalyst and GGV Capital already injected $2.6 million into the company soon after its inception in 2016.
Mobalytics has developed a personal gaming assistant and an analytics platform for video game aficionados. The platform analyzes players’ in-game, physical and mental performance, helps them define their weaknesses and strengths, and provides them with personalized advice to improve their game.
A ‘Gamer Performance Index’ (GPI) involves in-game data available from game APIs, “crunching it through machine learning algorithms to analyze and improve player performance across several skills crucial for competitive gaming.”
This GPI is applied to such games as League of Legends, Teamfight Tactics, Legends of Runeterra, and Valorant. “With a desktop app, in-game overlays, and myriad of other tools, we’re determined to provide the ultimate gaming assistant for these titles and many more to come,” claims Mobalytics.
The startup will use the fresh funding to develop further of its gaming assistant “through better analytics and personalization,” and to expand its product offerings to new games. Mobalytics plans to increase its engineering force and hire additional product experts in the next six months.
Mobalytics will also develop partnerships with game publishers and eSports organizations.
Founded by Lebanese Amine Issa and Ukrainian Bogdan Suchyk and Nikolay Lobanov, Mobalytics won TechCrunch Disrupt in 2016. Its assistant was used by 7 million active users in May 2020, as reported by AIN.UA, up from 1.6 million before the Covid-19 crisis and the lockdown.
It has a multinational team of 36 employees, including 11 in the company’s main office in Los Angeles.